Bryan Zhang is currently the Lead Interactive Designer on the Worldbuilding Media Lab’s World in a Cell project. He implements, codes, designs and generally creates for the project’s VR and AR experiences. He graduated with a Master of FIne Arts from the Interactive Media and Games Division of USC’s School of Cinematic Arts and also has a Bachelor’s degree in Architecture from UC Berkeley. He was also an Interactive Designer and Art Director for the Worldbuilding Media Lab’s Leviathan Project and has experience designing for other mixed reality experiences and indie games, such as the award-winning neighborhood simulator, Block’hood. Working on the Leviathan Project helped him better appreciate octopi, jellyfish and other marine life. Working on the World in a Cell is helping him better appreciate tetrahedra.